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GPU Acceleration in Unikernels Using Cricket GPU Virtualization
DescriptionTo achieve maximum performance on current heterogeneous architectures, applications have to be tailored to the available hardware by using special APIs to interact with the hardware resources, such as the CUDA APIs for NVIDIA GPUs. Simultaneously, unikernels emerge as a solution for the increasing overhead introduced by the complexity of modern operating systems and their inability to optimize for specific application profiles. Despite this, there is a lack of support for using GPUs in unikernels. We propose using Cricket GPU virtualization to introduce GPU support to the unikernels RustyHermit and Unikraft. To interface with Cricket, we implement a generic library for using ONC RPCs in Rust. With Cricket and our RPC library, unikernels are able to use GPU resources, even when they are installed in remote machines. This way, we enable the use of unikernels for applications that require the high parallel performance of GPUs to achieve manageable execution times.
Event Type
Workshop
TimeSunday, 12 November 202310:54am - 11:18am MST
Location704-706
Tags
Middleware and System Software
Programming Frameworks and System Software
Runtime Systems
Registration Categories
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