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A Gentle Introduction to ReSTIR: Path Reuse in Real-time
DescriptionWe motivate and gently introduce the theory behind ReSTIR, or reservoir-based spatiotemporal importance resampling. ReSTIR is a recent method to reuse and amortize light paths between pixels, allowing real-time rendering of dynamic multi-bounce lighting in complex scenes. We also discuss practical applied knowledge gleaned from recent game integrations.
LocationRoom 408 AB
Gaming & Interactive
Research & Education
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