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Surface Simplification Using Intrinsic Error Metrics
SessionAll About Meshes
DescriptionWe present a method to simplify intrinsic triangulations defined on the surface of 3D objects. The key idea is a novel error metric based on curvature transport with a procedure to remove vertices intrinsically by manipulating edge lengths. We demonstrate many applications in accelerated geometric computing and mesh hierarchies.
LocationRoom 502 AB
Research & Education
Next PresentationNext PresentationRobust Low-poly Meshing for General 3D Models