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Effect-based Multi-viewer Caching for Cloud-native Rendering
DescriptionThis work presents a cloud-native rendering architecture which scales to multi-client rendering scenarios. Our system uses world-space and on-surface caches to share rendering computations across viewers in a virtual world. The rendering quality is on par with screen-space methods while reducing computational cost if geometry is viewed by multiple viewers.
Event Type
Technical Paper
TimeWednesday, 9 August 20239:22am - 9:33am PDT
LocationPetree Hall D
Interest Areas
Research & Education
Recordings
Livestreamed
Recorded
Keywords
Real-Time
Rendering
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